While the Nvidia keynote at CES 2026 on Monday afternoon brought the usual cavalcade of robots, autonomous driving models and massive commercial hardware for AI, its low-key gaming news didn’t get to join the party. Given there’s no new gaming hardware, it’s understandable. But Nvidia did launch version 4.5 of its DLSS upscaling and optimization technology, bringing dynamic multi-frame generation and an upgraded transformer model for its super-resolution upscaling that optimizes for high frame rate 4K gaming, notably the latest crop of 240Hz 4K displays. The company also introduced new capabilities for its RTX Remix modding platform and launched apps for Linux and Amazon Fire TV.
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Nvidia’s multi-frame generation works within DLSS to extrapolate multiple frames from a single rendered frame, and in conjunction with the upscaling, to raise game frame rates and resolution. (Sadly, it works only on RTX 50 series cards.) In 4.5, it goes from generating up to four frames for each rendered frame to six frames for each, and it can dynamically target the refresh rate of your monitor to adjust the render-to-generated ratio on the fly to maintain consistent speed and latency.
The new model for Super Resolution has fewer temporal artifacts — less ghosting, improved antialiasing and better clarity — and works with any RTX graphics card. On the Blackwell cards, it helps with the multi-frame generation image quality as well.
G-Sync-capable monitors also potentially get a new feature, Ambient Adaptive Technology. (It requires a light sensor on the monitor, which is rare on desktop monitors but pretty common on general-purpose laptops.) As the name implies, it can automatically adjust color temperature and brightness based on environmental conditions.
In addition to AAT, Nvidia announced that the G-Sync Pulsar monitors it launched in September 2024 will soon be available. In case you’ve forgotten, Pulsar improves clarity on fast-moving games played on high refresh-rate monitors.
While the company’s RTX Remix platform for modding games with AI-generated assets isn’t for everyone, Nvidia’s added a new capability, Remix Logic, that sounds awfully cool. In essence, it lets a game make decisions about what assets to use — like specific weather or particle behavior — based on things happening within the game.

